AI Insights · Timothy · January 2025
Top 5 2D Anime Games on Android in Finland: Q4 2024
Explore the Q4 2024 performance of leading 2D anime games on Android in Finland, highlighting trends in revenue, downloads, and active users.
In the fourth quarter of 2024, the 2D anime game market on Android in Finland showcased intriguing trends. Here's a detailed look at the performance of the top five games, based on data from Sensor Tower.
Hero Wars: Alliance saw fluctuations in weekly revenue, starting at approximately $4.5K and dipping to around $2.6K mid-quarter, before ending the year near $3.7K. Downloads began at 1.2K, experiencing a decline to 285 by early December, but rebounded slightly to 659 by the end of the quarter. Active user numbers decreased from 2.9K to 1.9K in October, but climbed back to 2.6K by December.
For Azur Lane, revenue varied significantly, peaking at $5.5K in the final week of December. The game maintained low download numbers, averaging around 15 weekly downloads, with active users remaining stable, fluctuating slightly around the 90s.
Fate/Grand Order (English) experienced a notable increase in revenue, starting at $717 and reaching $7.3K by the end of December. Downloads were consistent, hovering between 8 and 17 weekly, while active users showed a small increase from 404 to 380 by the quarter's close.
Arknights demonstrated a strong revenue performance in November, peaking at $5.3K. Downloads were steady, ranging from 15 to 26 weekly, while active users maintained a fairly stable count, fluctuating slightly between 84 and 106.
Isekai: Slow Life showed a gradual decline in revenue from $2.4K to around $931 in early December, before a resurgence to $2.4K at the year’s end. Downloads varied, with a peak of 77 in late December, and active users increased from 1.2K to over 1.5K in mid-December.
These insights provide a snapshot of the dynamic nature of the anime gaming sector in Finland, as reported by Sensor Tower. For more detailed analytics, consider exploring further on their platform.